Good. Could use some more incentive to going thought. As you keep on going the only really change to the overall game was a small difficulty spike and the background change. I also noticed the lack of danger from the lose condition. Losing required me to let the game run for a while longer until a time when tallboy would be crashing into something. This creates a lack of attention and immersion. I however liked the mushroom bonuses. Livens the game up after a dry spell of eat the thing, jump over car, duck from blip. After a mushroom it's YEAH RUN AND EAT HE HE HE! =). I cant help but wonder if the mushrooms take some inspiration from Mario.